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[Camino-devel] camino/src/client Game.cpp Game.h


From: Pascal Audoux
Subject: [Camino-devel] camino/src/client Game.cpp Game.h
Date: Wed, 29 Jan 2003 17:22:48 -0500

CVSROOT:        /cvsroot/camino
Module name:    camino
Changes by:     Pascal Audoux <address@hidden>  03/01/29 17:22:48

Modified files:
        src/client     : Game.cpp Game.h 

Log message:
        handles signals from TilePresentation and ActionList*
        (especially 'undo')

Patches:
Index: camino/src/client/Game.cpp
diff -u camino/src/client/Game.cpp:1.9 camino/src/client/Game.cpp:1.10
--- camino/src/client/Game.cpp:1.9      Wed Jan 29 14:42:03 2003
+++ camino/src/client/Game.cpp  Wed Jan 29 17:22:47 2003
@@ -2,7 +2,7 @@
 **
 ** Camino
 **
-** Version : $Id: Game.cpp,v 1.9 2003/01/29 19:42:03 Audoux Exp $
+** Version : $Id: Game.cpp,v 1.10 2003/01/29 22:22:47 Audoux Exp $
 **
 ** Author(s) : Philippe Fremy, Pascal Audoux
 ** Creation : 15/01/2003
@@ -62,6 +62,12 @@
 
        connect( _chat, SIGNAL( sig_message( const QString & ) ), SLOT( 
slot_message( const QString & ) ) );
        connect( _engine, SIGNAL( sig_message( const QString & ) ), SLOT( 
slot_serverMessage( const QString & ) ) );
+
+       connect( _presentation, SIGNAL( sig_tile( int ) ), SLOT( slot_tile( int 
) ) );
+       connect( _actions, SIGNAL( sig_play() ), SLOT( slot_play() ) );
+       connect( _actions, SIGNAL( sig_complete() ), SLOT( slot_complete() ) );
+       connect( _actions, SIGNAL( sig_trash() ), SLOT( slot_trash() ) );
+       connect( _actions, SIGNAL( sig_undo() ), SLOT( slot_undo() ) );
 }
 
 Game::~Game()
@@ -95,4 +101,28 @@
        _chat->newMessage( msg );
 }
 
+void Game::slot_tile( int tile )
+{
+
+}
+
+void Game::slot_play()
+{
+
+}
+
+void Game::slot_complete()
+{
+
+}
+
+void Game::slot_trash()
+{
+
+}
+
+void Game::slot_undo()
+{
+       _engine->sendUndo();
+}
 
Index: camino/src/client/Game.h
diff -u camino/src/client/Game.h:1.7 camino/src/client/Game.h:1.8
--- camino/src/client/Game.h:1.7        Wed Jan 29 14:42:03 2003
+++ camino/src/client/Game.h    Wed Jan 29 17:22:47 2003
@@ -5,7 +5,7 @@
 ** Game.h
 ** Main widget of the game
 **
-** Version : $Id: Game.h,v 1.7 2003/01/29 19:42:03 Audoux Exp $
+** Version : $Id: Game.h,v 1.8 2003/01/29 22:22:47 Audoux Exp $
 ** Author(s) : Philippe Fremy, Pascal Audoux
 ** Creation : 15/01/2003
 ** Copyright: Pascal Audoux, Philippe Fremy 2003
@@ -63,6 +63,13 @@
        void slot_message( const QString & msg );
 
        void slot_serverMessage( const QString & msg );
+
+       void slot_tile( int tile );
+
+       void slot_play();
+       void slot_complete();
+       void slot_trash();
+       void slot_undo();
 
 protected:
        ActionList * _actions;




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