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bug#58639: 29.0.50; [noverlay] Nested overlay iteration in GC
From: |
Stefan Kangas |
Subject: |
bug#58639: 29.0.50; [noverlay] Nested overlay iteration in GC |
Date: |
Sat, 12 Nov 2022 12:58:15 -0800 |
Stefan Monnier <monnier@iro.umontreal.ca> writes:
> Matt Armstrong [2022-10-19 16:50:46] wrote:
>> Matt Armstrong <matt@rfc20.org> writes:
>>> +static void
>>> +mark_overlays (struct interval_node *node)
>>> +{
>>> + if (node == NULL)
>>> + return;
>>> + mark_object (node->data);
>>> + mark_overlays (node->left);
>>> + mark_overlays (node->right);
>>> +}
>>
>> Heads up the 'node == NULL' above depends on the patch I sent you to get
>> rid of ITREE_NULL.
>
> I was wondering if you had mistyped ITREE_NULL or if it was indeed
> a "preview" of what was coming :-)
>
> In any case, thanks for those patches, it's a really nice improvement.
Was this merged, and if so can this bug be closed?
- bug#58639: 29.0.50; [noverlay] Nested overlay iteration in GC,
Stefan Kangas <=