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bug#40845: SVG rendering issues
From: |
Eli Zaretskii |
Subject: |
bug#40845: SVG rendering issues |
Date: |
Sat, 25 Apr 2020 18:30:39 +0300 |
> From: Pip Cet <pipcet@gmail.com>
> Date: Sat, 25 Apr 2020 14:34:11 +0000
> Cc: 40845@debbugs.gnu.org
>
> 6. When the cursor is over an SVG image, it is displayed with a box
> around it rather than with inverted video as characters are.
>
> I've played around a while ago in an attempt to fix these issues, and
> be able to define "character-like" SVG glyphs. My approach was to add
> a display spec of the form (gen FN), which calls FN with the current
> face parameters as arguments whenever redisplaying the spec, then uses
> the return value (an image spec) as the actual spec to be displayed.
I don't think I understand why we need to call a function for this.
This is about displaying an image with a specific background color,
isn't it?
- bug#40845: SVG rendering issues, Clément Pit-Claudel, 2020/04/25
- bug#40845: SVG rendering issues, Pip Cet, 2020/04/25
- bug#40845: SVG rendering issues,
Eli Zaretskii <=
- bug#40845: SVG rendering issues, Pip Cet, 2020/04/25
- bug#40845: SVG rendering issues, Eli Zaretskii, 2020/04/25
- bug#40845: SVG rendering issues, Pip Cet, 2020/04/25
- bug#40845: SVG rendering issues, Eli Zaretskii, 2020/04/25
- bug#40845: SVG rendering issues, Pip Cet, 2020/04/25
- bug#40845: SVG rendering issues, Eli Zaretskii, 2020/04/25
- bug#40845: SVG rendering issues, Pip Cet, 2020/04/26
- bug#40845: SVG rendering issues, Eli Zaretskii, 2020/04/26
- bug#40845: SVG rendering issues, Pip Cet, 2020/04/26
- bug#40845: SVG rendering issues, Eli Zaretskii, 2020/04/27