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bug#21413: Top of buffer hidden when toolbar hidden and frame height is


From: martin rudalics
Subject: bug#21413: Top of buffer hidden when toolbar hidden and frame height is large
Date: Sat, 05 Sep 2015 12:43:31 +0200

> In both the first example I gave, and this latest one the title bar and
> all other edges of the frame are is visible on the screen. It does not
> appear like my window manager has drawn a large window and put part of
> it off the screen. The frame appears as if the top part of it was drawn
> in the invisible area above the title bar.

Thanks for the clarification.  I doubt it will help much but in such a
mangled frame please put the following snippet in *scratch* with point
after it, type C-x C-e, and post whatever it inserts here.

(progn
  (insert (format "%s" (frame-geometry)))
  (insert (format "%s" (frame-edges nil 'outer)))
  (insert (format "%s" (frame-edges nil 'native)))
  (insert (format "%s" (frame-edges nil 'inner))))

Also: Can you reproduce the problem with an already existing or another,
newly created one or is only the initial frame affected?

martin





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