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bug#8617: 24.0.50; sh-script / skeleton bad interaction
From: |
Len Trigg |
Subject: |
bug#8617: 24.0.50; sh-script / skeleton bad interaction |
Date: |
Thu, 05 May 2011 12:15:24 +1200 |
User-agent: |
Wanderlust/2.15.9 (Almost Unreal) SEMI/1.14.6 (Maruoka) FLIM/1.14.9 (Gojō) APEL/10.7 Emacs/24.0.50 (x86_64-unknown-linux-gnu) MULE/6.0 (HANACHIRUSATO) |
Glenn Morris wrote:
> Len Trigg wrote:
>
> > When I am editing a shell script, typing characters such as [,",'(
> > give an error. I can insert them via C-q literal insertion. Those keys
> > are bound to the function skeleton-pair-insert-maybe, which is failing
> > with undefined symbol skeleton-pair.
>
> It works for me (skeleton.el gets autoloaded).
> Does it fail for you starting from `emacs -Q'?
I think I tracked it down some more. The shell mode function seemed to
work correctly upon initial emacs startup, but after using pmwiki-mode
in other buffers the skeleton stuff would fail. The pmwiki-mode I have
installed includes:
(set (make-local-variable 'skeleton-transformation) 'identity)
After I commented that out and restarted, the skeleton stuff works,
even after using pmwiki-mode. Sorry for the false alarm.
Cheers,
Len.