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Re: [Bug-freedink] stairs.wav, save.wav, axe.wav


From: Iwan Gabovitch
Subject: Re: [Bug-freedink] stairs.wav, save.wav, axe.wav
Date: Tue, 6 Nov 2018 11:56:01 +0100

Hey, please watch out for the commands in the previous mail and results of my testing. I used  22500 but should have used 22050 - my bad! Let me know if you need me to re-upload the files correctly or if you're gonna convert them.

On Tue, Nov 6, 2018 at 1:52 AM Iwan Gabovitch <address@hidden> wrote:
Hi again,

Testing sounds is a lot of work. So I decided to take small steps. Haha I didn't plan for this pun.

Because the sound I tested is stairs.wav

Here's a comparison video:

I used
sox INPUT.wav -r 22500 -c 1 stairs.wav

Warning: if you change the bitrate to 8, the sound will be horrible, I recommend you keep it at 16 bit

///

Now I feel like testing more, how about save.wav?

sox INPUT.wav -r 22500 -c 1 save.wav
https://freesound.org/people/qubodup/sounds/442825/

The original is also 16bit. Nice thing about my replacement: it loops without a click, as opposed to the original.

///

I tested my suggested picker.wav and quack.wav and didn't like them. Putting it on my to-redo-list

///

I don't think I can test sword1.wav or steps.wav quickly.

///
axe.wav sounds good to me

sox INPUT.wav -r 22500 -c 1 axe.wav  
https://freesound.org/people/qubodup/sounds/442903/

Here's a zip of all three converted files:

Let me know whether it helps if I do testing like this.

Cheers,
Iwan

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